Monday, January 2, 2012

Youth Football - The First Week of practice - What Do You Do?

The First Week of Football Practice

For many youth football coaches they reserve the first week of institution for "conditioning" with no pads. For some this is a league rule, for others this is a traditional preference.

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Why Many Do What they Do

Youth Football - The First Week of practice - What Do You Do?

Battlefield: Bad Company Gold Edition Best

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Battlefield: Bad Company Gold Edition Feature

  • Genre-defining multiplayer: Support for 24 players online in a world designed to take full advantage of the game's massively destructible environments.
  • Cinematic single-player experience: A deep campaign loaded with attitude follows a wayward band of ordinary soldiers who risk it all on a quest for personal gain.
  • War, your way Battlefield: Bad Company environments are 90 percent destructible, meaning that any structure can be demolished down to its foundation. Gamers can shape the battlefield to match their play style ? the possibilities are literally endless.
  • New vehicles, weapons and toys: Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own "Battlefield moments".
  • Frostbite game engine DICE's Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before.

Battlefield: Bad Company Gold Edition Overview

Throw out the rules of engagement, this is all-out war! Battlefield Bad Company’s non-traditional single player story and sandbox game play with Frostbite’s destructible environments combined with continued innovation in online multi-player delivers a genre-leading package for next-gen console shooter and Battlefield fans. The Gold Edition includes 5 exclusive weapon unlocks (Assault Kit unlock, Recon Kit unlock, Specialist Kit unlock, Demolition Kit unlock, and Support Kit unlock) as well as a DVD with behind the scenes content and multi-player strategy videos.

Battlefield: Bad Company Gold Edition Specifications

Sometimes the gratitude of a nation just isn't enough

Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers behind enemy lines as part of a squad of four soldiers - risking it all to go AWOL on a personal quest. Featuring a dramatic storyline flavoured with attitude, Battlefield: Bad Company leads gamers far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn’t enough. The Battlefield: Bad Company cinematic single-player experience captures the freedom and intensity of the Battlefield series’ multiplayer sandbox gameplay in a dynamic world where nearly everything is destructible. Players have total freedom to be daring and innovative, adapting to and tackling challenges in unexpected Battlefield-style ways. Create sniping positions by blowing out a piece of a wall or drive your tank straight through a small house. The ever-changing battlefield forces players, their teammates and enemies to react accordingly.

The game also features the all new, objective based multiplayer game mode "Gold Rush", supporting 24 players online. Play as attackers and defenders and make full use of the tactical destruction as well as the unique vehicle experience of Battlefield: Bad Company.

Battlefield: Bad Company is the first game built from the ground up for next-generation consoles using DICE’s bleeding-edge Frostbite game engine, delivering unrivalled graphics, effects and gameplay.

Battlefield: Bad Company
B Company

Key Features

  • War, your way - Battlefield: Bad Company environments are highly destructible, meaning that there are few safe points to hide. Gamers can shape the battlefield to match their play style – the possibilities are literally endless.
  • Genre-defining multiplayer - Support for 24 players online in a world designed to take full advantage of the game’s massively destructible environments.
  • New vehicles, weapons and toys - Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own “Battlefield moments”.
  • Cinematic single-player experience - A deep campaign loaded with attitude follows a wayward band of ordinary soldiers who risk it all on a quest for personal gain.
  • Frostbite™ game engine - DICE’s Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before.
Cinematic single-player experience
Cinematic single-player experience
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Genre-defining multiplayer
Genre-defining multiplayer
View Image

B Company

Welcome to the 222nd Army battalion, B-company. This is where the Army rakes together all the insubordinates, hellraisers and troublemakers that won’t fit in any other unit. When the Rangers and Deltas are too expensive to waste, these guys are the first ones in.

They’re called “Bad Company”; a mismatched bunch of rejects selected to serve their country as cannon fodder. This isn’t the kind of outfit a lot of soldiers would join voluntarily. Getting transferred to “the B” is a punishment and a way for the generals to put all their rotten eggs in one basket.

No one starts out in Bad Company. But for some, this is where they end up.


Customer Reviews




*** Product Information and Prices Stored: Jan 03, 2012 02:36:11

For many youth football coaches, what they do in this first week has a lot to do with what they did as a kid when they played youth football or maybe how they practiced in High School 20 years ago. I know when I first started coaching I just used the same institution drills and arrival I had used as a youth football player 25 years prior. We did all the things I had suffered through, monkey rolls, hills, crab drills, grass drills, firemens carrys, butt rolls, laps, pushup, sit-ups, squat thrusts, gassers, line drills, etc etc We were a team that was never going to be out-conditioned we were going to win that 4th quarter, blah blah bah.

Why We Changed

That all changed about 10 seasons ago after I had the delight of coaching with a former High School coach, Jay Smith that had coached at Canyon Springs High School in California. His teams had won two Usa Today National Championships. This coach did things significantly different than most of us had been used to, no grass drills, no monkey rolls, no crab drills, no gassers, if it wasn't football connected he didn't do it. This coach took a 2-8 team and turned them into a 10-0 team in one season in the most competing division in the league I had teams in. While most of us were initially very skeptical of his methods, the results could not be argued with. He took the very same kids and had very different results than his predecessor using a totally different arrival to football practice.

The Results

It made me seek all we were doing. We looked at our practices to settle exactly how each and every drill or operation was helping us reach our goals. In the end we gutted about 80% of what we were doing in favor of an entirely different institution methodology that focused on developing football skills and youth football teams, not pushup or monkey roll champions. In the first year of going to this at the time revolutionary process, the aggregated winning division of the program went from the 30-40% area to 61%, in the following season it rose to 81% and our program won the "A" League Championship in all 3 age groups ( had never been done before or since), ages 8-10, 11-12 and 13-14. In addition, our "B" programs did highly well also, with several division and League Championships to boot.

Your First Week Goals Should be:

Consider doing things a bit differently this season if you are looking for different results than you've had in the past. These are our goals for the first week of no pads practice:

Evaluate players for positions and put them into the correct position on offense and defense that fits the players abilities and the teams needs best.

Teach the players how to interact properly with the coaching staff and other players. This is what many citizen refer to as studying how to be "coachable".

Develop an enthusiasm within the kids for playing football and playing on our team.

Teach the underlying building blocks of base blocking and tackling (yes without pads and without contact)

Teach the base numbering theory and play calling theory for the offense.

Teach allowable stances and splits.

Teach the explosive first step and for the offensive linemen their explosive first 2 steps.

For backs (we settle who our backs are at the first practice), seating the ball and ball security. studying allowable body lean and accelerating through taste (dummy contact).

Teach the base defensive formation, the goals and base doctrine of the defense.

At the end of week 1 all players will be in their offensive and defensive positions, know what positions they are in and what it is called.

Key Concepts Used to achieve These Goals

Some of the things we do to make sure we achieve these goals:
Keep all movements in the 6-7 second range with maximum effort. Allow 30-50 seconds (depending on strenuousness of movement) for recovery. For things like fit and freeze reps that wish just a join of steps there is no imagine for going at a pace slower than 1 rep every 12 seconds for linemen. For first 2 step drills, you should be able to do a team rep every 6-10 seconds. The keys to this methodology is a very fast institution pace, no wasted time or movements, small groups, lots of technique perfecting form instruction/drills and lots of fit and freeze reps. To teach all the above we don't have the time to set aside to do traditional conditioning. Like many Colleges and High School teams we health withing the fast paced confines of our quarterly institution or within the context of a fun appraisal or team building game.

The first year we went to this methodology we were a bit nervous, we had all the time been conditioning fanatics. We were all the time going to win through great conditioning, but our results were mixed. Our first game using this methodology was Labor Day weekend 8 seasons ago and it was about 95 degrees out and about 80% humidity, it was a steam bath. We were assuredly involved about our kids being able to play 4 quarters of football in those kinds of conditions as we had not run a single gasser or lap in the 4 weeks prominent up to this game. The end consequent was our kids won that first game in a blowout after prominent by just 2 touchdowns at the half. As it turned out the team we beat ended up in 2nd place at seasons end behind my team. I might add we are a no-huddle team and the game goes that much faster for us and ordinarily results in about 30% more offensive snaps in most games.

Kids Need More Conditioning? Really?

The thing that assuredly impressed me from this game was what happened after it. Many of the boys on this team had older brothers playing in the following game, so the kids stuck around. What did these kids do after this game in 95 degree heat? The went behind the game field in the warm up area and were playing full speed touch football including kickoffs and punts on a 60 yard field. These kids weren't sitting under a tree exhausted from the game, they were going all out for another 60 minutes, practically non-stop in 90+ degree heat!

While our competition may be practicing 5 nights a week and conditioning their brains out, we are practicing just 3 nights a week and our kids were not only having fun, but they were studying the game.

The moral of this youth football story is to seriously consider all you do in institution to see if there is anyone that should be cut out so you can join on developing great fundamentals as well as a love and appreciation for the game in your players.

All of these drills and games as well as daily minute by minute institution plans for your entire season are in the book "Winning Youth Football a Step by Step Plan" by Dave Cisar.

Youth Football - The First Week of practice - What Do You Do?Battlefield Play 4 Free Review Tube. Duration : 2.62 Mins.


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